1.3.7 Build Notes:
(Updated
by
-Xod- of
Leafcull)
Added the skill credit for level 150 (For when "TOD" is set to "yes").
Updated to have salvaging skill start at 5 instead of 0.
Fixed a bug in the optimization code introduced in version 1.3.6.
1.3.6 Build Notes:
(Updated
by
-Xod- of
Leafcull)
Modified the Ash tooth rewards based on the change to limit the reward to 10 million.
Added a
"TOD" toggle button. This
will allow you to see how you could configure your character when the Throne
of Destruction expansion comes out.
1.3.5 Build Notes:
(Updated
by
-Xod- of
Leafcull)
Added the
Salvaging skill.
Fixed an existing bug with the Status on Healing (it didn't error if you put something other then train or spec as a status).
1.3.4 Build Notes:
Fixed the a bug in the Optimization code caused by Leadership & Loyalty having no base stat.
Now handles Imp Inventory Files.
1.3.3 Build Notes:
Can now handle Imp Inventory Files.
1.2.5 Build Notes:
1.1.3 Build Notes:
1.1.2 Build Notes:
1.0.3 Build Notes:
at the top of the Skill column (this sorts the page by status & skill. Macros need to be enabled for this to work).

Code in this worksheet:
Private Sub Sort_Main_Page()
'Sort the main area by status by skill
Range("A3:H38").Sort Key1:=Range("B4"),
Order1:=xlAscending, Key2:=Range("A4"), Order2:=xlAscending, Header:=xlYes,
OrderCustom:=1, MatchCase:=False, Orientation:=xlTopToBottom
Dim I As
Integer
For I = 4 To 38
Select Case Range("B" & I).Text
Case "" 'then it is not trained or speced - clear the formulas
Range("E" & I).Value = "=round(" & Range("T" &
I).Value & ",0)"
Range("F" & I).Value = Null
Range("G" &
I).Value = Null
Case "Spec" 'change to specialized formulas
Range("E" & I).Value = "=10+round(" & Range("T" &
I).Value & ",0)"
Range("G" & I).Value = "=F" & I & "+E" &
I
Case "Train" 'change to trained formulas
Range("E" & I).Value = "=5+round(" & Range("T" &
I).Value & ",0)"
Range("G" & I).Value = "=F" & I & "+E" &
I
End Select
Next I
End Sub