Maximum Weapon Damage and Mod's Chart
(Non Quest Items)
Max Attack Mod
Max Defense Mod
Max Dmg (no wield)
Max Dmg (250 wield)
Max Dmg (300 wield)
Max Dmg (325 wield)
Max Dmg (350 wield)
Max Dmg (370 wield)
Max Dmg (400 wield)
Melee Weapons
Axe: Axe.
15
11.4 - 19
16.8 - 28
19.2 - 32
21.6 - 36
22.8 - 38
25.2 - 42
27.6 - 46
Silifi.
Hammer
9.6 - 16
15 - 25
17.4 - 29
19.8 - 33
21 - 35
23.4 - 39
25.8 - 43
Dagger: Dirks
8.4 - 12
9.1 - 13
9 - 15
12.6 - 18
14 - 20
16.8 - 24
18.2 - 26
Hilts
1.75 - 7
Mace: Mace.
+15, Jitte+20
13.5 - 18
19.5 - 26
22.5 - 30
25.5 - 34
27 - 36
28.5 - 38
31.5 - 42
Morning Star.
Spiked Club.
+15
12.75 - 17
18.75 - 25
21.75 - 29
24.74 - 33
26.25 - 35
27.75 - 37
30.75 - 41
Spear:
9.35 - 17
13.2 - 24
14.3 - 26
15.4 - 28
17.6 - 32
19.8 - 36
22 - 40
Staff:
9 - 12
9.75 - 13
11.25 - 15
14.75 - 18
15 - 20
18 - 24
Sword:
12 - 20
18 - 30
24 - 40
27 - 45
30 - 50
33 - 55
Hilted.
7-13
Unarmed:
+20
4 - 8
5.5 - 11
6.5 - 13
8 - 16
10 - 20
11 - 22
13 - 26
Max Dmg (270 wield)
Max Dmg (290 wield)
Max Dmg / Elemental Bonus (315 wield)
Max Dmg / Elemental Bonus (335 wield)
Max Dmg / Elemental Bonus (360 wield)
Missile Weapons
Bow:
100%
110%
120%
130%
130%, +4
130%, +8
130%, +12
Crossbow:
140%